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Pulsar lost colony reactor meltdown
Pulsar lost colony reactor meltdown










pulsar lost colony reactor meltdown

HOTAS setups) not responding introduced in v1.18.2 Flashlight in VR mode will now be attached to the headset and should no longer drift upwards over time.This update includes various bug fixes reported by the community. Fixed a security issue with password protected games.Fixed a networking issue that could result in floating heads for crewbots when the captain is not hosting the game.FIxed a navmesh issue in the generator room of the Icefields planet.

pulsar lost colony reactor meltdown

Fixed an incorrect item description found in the Madmans Mansion.Fixed a collision issue found on the Barwick Warp Coil Refinery Station.Atomizer should no longer be able to destroy quest-related items.Fixed an issue regarding projectiles occasionally colliding with one another and bouncing off in unintended directions.This is especially helpful when using an external controller with the Steam Deck. The game can now interact with multiple SteamInput devices at the same time.Improved sync speed for AI priorities when a non-host captain adds bots it still takes a minute or two for all of the priorities to fully sync up.Tweaked certain text fields to be larger and more readable for smaller screens and resolutions.Player should no longer be able to drop quest-related items.

pulsar lost colony reactor meltdown

If youre interested, you can check out this page on how to do it:

  • Weve opened up the ability to fully unlock the player camera.
  • You can find this option in the general input settings in the controls menu.
  • You can now toggle whether or not ship boost is activated by double-tap.
  • This update includes a handful of fixes based on community feedback and some changes to improve compatibility with the Steam Deck.
  • Fixed some issues reported by analytics regarding the voice chat system.
  • Fixed a duplicate character issue that would appear sometimes in the character customization window.
  • Fixed an issue with certain hand-held items not having the correct materials when returning from a Sylvassi cloak state.
  • Fixed a few character customization options that werent correctly showing the specified color.
  • Fixed a turret issue introduced in the previous patch that prevented certain turrets from being usable in VR mode and could cause some performance issues both in and out of VR mode.
  • This update fixes a few issues that have been reported.
  • Fixed an issue that caused invisible projectiles during the Warp Guardian battle.
  • This update fixes a reported issue involving the Warp Guardian.
  • VR: Fixed issue with in-game opening cinematics not being visible in VR mode.
  • VR: Fixed issue with certain UI elements not aligning with the camera properly in VR mode.
  • Academy: Removed option for external camera when using the Captains Chair in the Academy due to lack of a proper exterior environment.
  • Changed some internal physics settings to improve performance in certain situations.
  • Fixed issue with loading AI priorities that could cause incorrect priorities to activate.
  • Fixed issue that caused fog effects to affect in-game cinematics.
  • Fixed issue with the repair gun that could cause it to stop working in certain situations.
  • Fixed visual issue when a fuel capsule is loaded but the ship is out of fuel.
  • Fixed some issues with offline mode that caused menus to not properly update themselves while open.
  • Fixed issue that could cause audio issues in certain situations.
  • Fixed issue with dropped item Captain notification not showing the name of the item dropped.
  • Turrets can now be exited without delay for non-host players.
  • Certain UI elements now hide themselves when the Tab menu is open to prevent overlapping.
  • The dialogue window has been increased in height to allow for more dialogue options to be displayed and more text to be shown.
  • Increased the size of the top-right UI showing your ships hull and shields for improved clarity.
  • New systems and screens including hull breaches and ship flooding for the URV-500.
  • Because of that, we recommend planning accordingly! Important note: It is not recommended to rely on the AI PiBot for the new campaign, as the challenges found within would require a lot of specific behaviors. Your crew is tasked with investigating an unusual warp-field anomaly. This campaign takes place in the sea under the icy surface of the rogue planet Umbra-K54. Version 1.2 is now available! Were excited to introduce a new campaign: Depths of Umbra-K54, and a new ship: The URV-500 Submersible.
  • Correctly ordered the logs so that they appear in chronological order (sorted by the time the logs themselves were written).
  • Fixed an issue with the status screen incorrectly showing the reactor heat rating.
  • pulsar lost colony reactor meltdown

    The All Umbra Logs achievement should now trigger correctly.Fixed an issue with boss doors not visually closing upon entering their room.Version 1.2.01 is now available! This hotfix fixes a few issues reported in the newly released campaign, Depths of Umbra-K54.












    Pulsar lost colony reactor meltdown